New Release: Fortress Commander 0.4 [Prealpha]

This release adds the upgrades system. 0.4 Prealpha “Upgrade all the things!” February 20, 2014 FIX/NEW Unit: Short range beam tower now in game properly and fires (although graphics still glitched) NEW: Upgrades system. Build a factory to create upgrades […]

This release adds the upgrades system.

0.4
Prealpha
“Upgrade all the things!”

February 20, 2014

  • FIX/NEW Unit: Short range beam tower now in game properly and fires (although graphics still glitched)
  • NEW: Upgrades system.
    • Build a factory to create upgrades
    • Set how many spare upgrades you want in the top bar with wheel mouse
    • Upgrade module properties in upgrades pane in bottom right
    • Engineering module required to upgrade/downgrade. Engineers have one, and for now all buildings also have one.
    • If you don’t want to upgrade module properties, you can upgrade modules, or units, and upgrades will be distributed evenly.
  • NEW: Repair module – units should now regenerate hitpoints
  • NEW: Shield delay – units will not regenerate shields for a few seconds after taking shield damage (the delay can be reduced via upgrades in the future.)
  • NEW: Medium range Artillery unit: it ain’t pretty, but that will come later
  • NEW: Unit & Building commands: Cancel, self destruct, toggle power.
  • NEW: Enable/disable unit functionality: Shipyard, Factory, Transmitter, Hub, Launcher, Beamer, Artillery (Be sure to shut down your flux transmitter if you are running out of energy.)
  • Fixed: Energy production counter now works (consumption still reads too high)
  • Ranges are now shown when placing new units
  • Added debug pane in main window for Dev mode (Contact me for instructions on how to enable dev mode)

Upgradeable:

  • Shield
    • Recharge rate
    • Recharge delay
    • Max shields
  • Hull
    • Max Hitpoints
  • Repair
    • RepairRate
    • Tuning Time
  • Energy
    • Max
    • Production
  • Engines
    • Top speed
  • Weapon
    • Damage
    • Refire rate

Prerelease warning: This is an unfinished sneak peek release! It is not really playable, it looks horrific, and it has a ton of bugs!